Now its very hard to disable it, this is to Fixed rare case where sv_cheats disabled itself.Fixed explosives don't working properly on the ramp (it was a bug introduced by valve with theĬhanges to the explosion radius, fixed by them in an update.Fixed a case in the launch-pad with random power where the bots would do a small hop.Fixed launch-pad power selection not working properly.Fixed tr_teleport for clients joining a server.Textured lots of hidden, but rendered, brush faces to nodraw."help" for the tr_help command and "cvars" for tr_loadcvars command Changed the position of all cfgs, now they are packed inside the bsp.Made the first easter egg easier and more intuitive to get.Made the random deploy system slightly more random.Removed option to turn off "throw bots to the wall".Nobody used it as far as we know and it confused people Removed yellow button aka custom button. ![]() Headshot correction change: If you spawn a different bots wave after spawning "Botsįor headshot training", the bots will aim forward again.Increased minimum distance to show the help text of the buttons.The building lift will only go out when someone is on it. If someone goes to the lower floor, the lift will go there and waitįor the player. The lift to the roof will now stay at the ramp's height and wont Increased "Aim down" angle for making air blast jump practice easier.Added new texture for the teleport buttons.Added attack options to make bots fire slowly and another to make them fire randomly.Made all metters buttons in addition to the old plus-minus buttons.Now hoovy and one of the new easter eggs reacts after the player kills a certain ammount of bots.Added a new option to damage bots by 75 damage instead of 124.Added option to choose the deploy position of the bots.Added option to spawn bots directly on the launch-pad.Added counters to count how many bots were deployed and killed by the player.Added a random option to "Strafe movement" for the bots. ![]()
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